Large City: Adê-eyê Ye

Adê-eyê Ye

Adê-eyê Ye
Example Iron Elvish architecture.
StateDalandic Empire
ProvenceNarienlean Shire
Sub ProvenceDêliêsa County
RegionRæmkon Khun Holt
Founded1497
Community LeaderMaster Nrêd
Area340 km2 (136 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation1586 m (5203 ft)
Average Yearly Precipitation178 cm/y (70 in/y)
Population80038
Population Density235 people per km2 (588 people per mi2)
Town AuraMysticism
Naming
Native nameAdê-eyê Ye
Pronunciation/ˈadɘ/ /ˈejɘ/
Direct Translation[heavy] [tail; ass (slang)]
Translation[Not Yet Translated]

Adê-eyê Ye (/ˈadɘ/ /ˈejɘ/ [heavy] [tail; ass (slang)]) is a subtropical Large City located in Dêliêsa County, Narienlean Shire, within the Dalandic Empire.

The name Adê-eyê Ye is derived from the Wood Elvish language, as Adê-eyê Ye was founded by Heblu, who was culturaly Iron Elvish.

Climate

Adê-eyê Ye has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 18°C (64°F). Adê-eyê Ye receives an average of 178 cm/y (70 in/y) of precipitation, most of which comes in the form of rain during the fall. Adê-eyê Ye covers an area of nearly 340 km2 (136 mi2), and an average elevation of 1586 m (5203 ft) above sea level.

Overview

Adê-eyê Ye was founded durring the late 16th century in winter of the year 1497, by Heblu. The establishment of Adê-eyê Ye suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Adê-eyê Ye was built using the conventions of Iron Elvish durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Adê-eyê Ye is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Adê-eyê Ye is buildings have been located at convienant points along the rivers Adê-eyê Ye was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the premissive cobblestone streets flow where they are able to be made rather than folowing the most convienant paths. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Adê-eyê Ye's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Adê-eyê Ye has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Adê-eyê Ye’s streets. A look around Adê-eyê Ye has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Adê-eyê Ye long.

Civic Infrastructure

Adê-eyê Ye possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Adê-eyê Ye has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Adê-eyê Ye has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Adê-eyê Ye. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Adê-eyê Ye's parks.

Adê-eyê Ye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Adê-eyê Ye.

Adê-eyê Ye has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Adê-eyê Ye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Adê-eyê Ye has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Adê-eyê Ye has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Adê-eyê Ye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Adê-eyê Ye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Adê-eyê Ye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Adê-eyê Ye's public wards, blessings, and other arcane systems.

Adê-eyê Ye has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Adê-eyê Ye possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Adê-eyê Ye's grid is powered by a direct leyline tap.

Adê-eyê Ye's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Adê-eyê Ye has a first rate hospital which caters to anyone in need of long term medical care.

Adê-eyê Ye has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Adê-eyê Ye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Adê-eyê Ye's natural decorations nor waterways.

Adê-eyê Ye has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Adê-eyê Ye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Adê-eyê Ye has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Adê-eyê Ye is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

There’s a relatively new religion in Adê-eyê Ye which is rapidly gaining power. It might be a sectarian offshoot of a major faith, the unique product of a new prophet, or an outside faith backed by wealthy and powerful foreign supporters. Depending on the demands made on believers, the new faith may be a matter of concern only to the existing clergy, or it might be a major flashpoint for conflict in the community.

Adê-eyê Ye's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

Due to the actions of local Kami, autumn is long in Adê-eyê Ye.

The Leshy, Leaf near Adê-eyê Ye are known to be almost tame, such that they can be put to domestic use.

Adê-eyê Ye's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves drinking to channel Wild Magic energies of tier 3 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 149
  • Farmers: 228
  • Farm Laborer: 421
  • Hunters: 275
  • Milk Maids: 195
  • Ranchers: 110
  • Ranch Hands: 231
  • Shepherds: 205
    • Farmland: 324954 m2
    • Cattle and Similar Creatures: 20009
    • Poultry: 240114
    • Swine: 16007
    • Sheep: 800
    • Goats: 160
    • Horses, Mounts, and Beasts of Burden: 8003

Craftsmen

  • Arms and Toolmakers: 153
  • Blacksmiths: 190
  • Bookbinders: 106
  • Buckle-makers: 108
  • Cabinetmakers: 173
  • Candlemakers: 320
  • Carpenters: 238
  • Clothmakers: 210
  • Coach and Harness Makers: 82
  • Coopers: 195
  • Copper, Brass, Tin, Zinc, and Lead Workers: 113
  • Copyists: 74
  • Cutlers: 69
  • Fabricworkers: 160
  • Farrier: 516
  • Furriers: 51
  • Glassworkers: 285
  • Gunsmiths: 188
  • Harness-Makers: 75
  • Hatters: 149
  • Hosiery Workers: 57
  • Jewelers: 89
  • Leatherwrights: 216
  • Locksmiths: 80
  • Matchstick makers: 127
  • Musical Instrument Makers: 117
  • Painters, Structures and Fixtures: 101
  • Paper Workers: 115
  • Plasterers: 103
  • Pursemakers: 133
  • Roofers: 86
  • Ropemakers: 81
  • Rugmakers: 79
  • Saddlers: 145
  • Scabbardmakers: 175
  • Scalemakers: 86
  • Scientific, Surgical, and Optical Instrument Makers: 51
  • Sculptors, Structures and Fixtures: 74
  • Shoemakers: 76
  • Soap and Tallow Workers: 254
  • Tailors: 516
  • Tanners: 101
  • Upholsterers: 121
  • Watchmakers: 108
  • Weavers: 235
  • Whitesmiths: 64

Merchants

  • Adventuring Goods Retellers: 55
  • Arcana Sellers: 57
  • Beer-Sellers: 108
  • Booksellers: 131
  • Butchers: 205
  • Chandlers: 216
  • Chicken Butchers: 225
  • Entrepreneurs: 82
  • Fine Clothiers: 210
  • Fishmongers: 210
  • Florists: 48
  • Potion Sellers: 135
  • Resellers: 275
  • Spice Merchants: 105
  • Wine-sellers: 163
  • Wheelwright: 131
  • Woodsellers: 77

Service workers

  • Bakers: 400
  • Barbers: 302
  • Coachmen: 121
  • Cooks: 307
  • Doctors: 188
  • Gamekeepers: 119
  • Grooms: 70
  • Hairdressers: 266
  • Healers: 225
  • Housekeepers: 228
  • Housemaids: 444
  • House Stewards: 216
  • Inns: 80
  • Laundry maids: 148
  • Maidservants: 296
  • Nursery Maids: 140
  • Pastrycooks: 250
  • Restaurateur: 347
  • Tavern Keepers: 296

Specialized Laborer

  • Ashworkers: 106
  • Bleachers: 75
  • Chemical Workers: 45
  • Coal Heavers: 170
  • In-Town Couriers: 177
  • Long Haul Couriers: 170
  • Dockyard Workers: 163
  • Gas Workers: 38
  • Hay Merchants: 66
  • Leech Collectors: 192
  • Millers: 173
  • Miners: 177
  • Oilmen and Polishers: 121
  • Postmen: 173
  • Pure Finder: 106
  • Skinners: 235
  • Sugar Refiners: 45
  • Tosher: 123
  • Warehousemen: 275
  • Watercarriers: 179
  • Watermen, Bargemen, etc.: 235

Skilled Laborers

  • Accountants: 103
  • Alchemist: 120
  • Clerk: 170
  • Dentists: 80
  • Educators: 219
  • Engineers: 117
  • Gardeners: 80
  • Mages: 59
  • Plumbers: 81
  • Pharmacist: 91
  • Professors: 34
  • Scientists: 60
  • Wizards: 34

Civil Servants

  • Adventurers: 78
  • Bankers: 113
  • Civil Clerks: 195
  • Civic Iudex: 89
  • Consultants: 52
  • Exorcist: 177
  • Fixers: 98
  • Kami Clerk: 161
  • Landlords: 152
  • Lawyers: 95
  • Legend Keepers: 131
  • Militia Officers: 1000
  • Monks, Monastic: 250
  • Monks, Civic: 258
  • Historian, Oral: 190
  • Historian, Textual: 97
  • Policemen, Sheriffs, etc.: 177
  • Priests: 333
  • Rangers: 108
  • Rat Catchers: 128
  • Scholars: 125
  • Spiritualist: 156
  • Slayers: 45
  • Storytellers: 313
  • Military Officers: 285

Cottage Industries

  • Brewers: 250
  • Comfort Services: 285
  • Enchanters: 90
  • Herbalists: 87
  • Jaminators: 250
  • Needleworkers: 266
  • Potters: 133
  • Preserve Makers: 266
  • Quilters: 121
  • Seamsters: 500
  • Spinners: 210
  • Tinker: 90
  • Weaver: 205

Artists

  • Actors: 86
  • Architects: 32
  • Bards: 121
  • Costumers: 48
  • Dancers: 97
  • Drafters: 51
  • Engravers: 64
  • Fine Furniture Carpenters: 39
  • Glaziers: 85
  • Inlayers: 77
  • Musicians: 222
  • Painters, Art: 41
  • Playwrights: 81
  • Sculptors, Art: 71
  • Wood Carvers: 320
  • Writers: 235

Produce Industries

  • Butter Churners: 266
  • Canners: 266
  • Cheesmakers: 320
  • Ice Merchants: 35
  • Millers: 163
  • Picklers: 137
  • Smokers: 100
  • Stockmakers: 86
  • Tobacconists: 123
  • Tallowmakers: 190

30593 of Adê-eyê Ye's population work within a Foundational Occupation.

46244 of Adê-eyê Ye's population do not work in a formal occupation, but do contribute to the local economy. 3201 (4%) are noncontributers.

Points of Interest

Adê-eyê Ye's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Adê-eyê Ye suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.

POI

History

The the a lance of Charm, an a lance imbued with great amounts of Charm energies was created near Adê-eyê Ye by in time immemorial, reportedly some time during the early 2nd century.

History